//
// ShowMoreValuesObjectValueNode.cs
//
// Author:
//       Jeffrey Stedfast <jestedfa@microsoft.com>
//
// Copyright (c) 2019 Microsoft Corp.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

namespace MonoDevelop.Debugger
{
	/// <summary>
	/// Special node used to indicate that more values are available. 
	/// </summary>
	sealed class ShowMoreValuesObjectValueNode : ObjectValueNode
	{
		public ShowMoreValuesObjectValueNode (ObjectValueNode enumerableNode) : base (string.Empty)
		{
			EnumerableNode = enumerableNode;
			Parent = enumerableNode;
		}

		public override bool IsEnumerable => true;

		public ObjectValueNode EnumerableNode { get; }
	}
}
